Sky TowersRecommended Player Age: 8+ Player Count: 1-4 Players Play Time: 15 minutes Game Designer: Charles Ward Publisher: Ex1st Games Website: https://www.ex1st.com/games/skytowers/index.php GameThe game runs smoothly with simple and easy to learn rules. It's a light and fun game that most members of the family will enjoy playing. MechanicsTo play a multiplayer game of Sky Towers, you would first set aside the bonus cards, shuffle the tower cards, and have each player draw 5. On your turn, you can take 2 actions. You can Play, Draw, or Return. Playing cards could mean starting a new tower or adding cards to one of your already existing towers. In a 2 player game, each player is allowed to build 2 towers at a time, while in a 3-4 player game, each player would only be allowed to build 1 at a time. Towers are completed when they reach a total of 21. They must never go above 21, and players may never play a card that matches the top card of the towers to their left or right. Drawing a card would mean taking the top card from the deck and placing it into your hand. Returning a tower would mean taking one of your incomplete towers and placing all of its cards back into your hand. Players would play taking into consideration the effects on most of the cards, and when they complete towers, they may place it off to the side, allowing room for them to start on another. If the requirement for a bonus card is met, players may take that card and place it in their player area. When a player draws the last card from the deck of cards and ends their turn, all players will take an additional turn, including the player who drew the last card. This turn, players are allotted 3 actions instead of just 2, and at the end of the game, players will count the yellow kites on all of their completed towers and bonus cards. Incomplete towers do not score and the winner is the player with the most yellow kites. ArtWhile the art was not done by a professional artist, it's important to note that the game designer hand drew each of the illustrations on the cards himself and we personally love it! The style is simple and cute with enough complexity to each tower, leaving players with a nice sense of satisfaction when they're able to complete their towers. The graphic design of the cards is also great and allows for stacking which goes well with the theme, allowing for an even more enjoyable experience. ReviewAs the idea behind the light solitaire mode (which we also highly suggest), was contributed by Koyomi Kawasumi (AKA. Maikai Mom), we thought it best to review the multiplayer version as to avoid any biases. Maikai Mom's Take: There are many different types of games out there - games that take hours to complete and really get your mind working, and lighter games that are just for laughs. I like how Sky Towers has simple rules and allows for light gameplay. As a lighter game, I would say it definitely stands out, with its pros being how travel-size it is, and the satisfaction each player gets when completing their towers. Due to its quick play time, it's also really great for busy families who want to get a game in there but may not be able to commit hours to a game night. It could also be played over tea or even as something before or after a heavier game. It's versatility is great and despite its light nature, it still does keep the player's mind active and constantly alert which is something I definitely look for in lighter games. Maikai Dad's Take: This is actually a really interesting game. It's simple and fun, and I think that the little guys will like it when they get older. It's good for kids to build their math skills too. I like it. Overall, we rate this game 4/5.
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